Let's Build a Monster Battler, Prequel: A slow mosey through the starter code & other regrets
This is a series in which we're going to build a Pokemon-inspired turn-based monster RPG battle system, with a special interest in code architecture that can flexibly handle large volumes of unique content. Repo in question: https://github.com/hoveringskull/lets... Start the series here: • Let's Build a Monster Battler, Part 1: Mak... Part 13: 0:00: Intro 0:55: Moseying through the code (slowly) 14:14 Regrets and addenda 15:45 What's next? #godot #gdscript #gamedev #pokemon #indiedev #tutorial #softwarearchitecture

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