MOUSE: P.I. For Hire - Creating a Rubber Hose Noir Detective Story

Adam Orth chats with Mateusz Michalak (CEO & Co-Founder) & Mateusz Lechowski (Lead Narrative Designer) from Fumi Games about their studio debut title, Mouse: P.I. For Hire. Together they discuss the origins of the studio being based around animation with no game dev experience; the inspirations and development of Mouse: P.I. For Hire; developing the rubber-hose animation and it's importance to the setting; how the black and white art style made it difficult to find a publisher; the pre-World War II setting and parallels to modern conflicts; and balancing the serious and comedic elements within the narrative. Podcast Links: Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt Apple Podcasts: https://apple.co/3rF0EtC Spotify: https://open.spotify.com/show/2yB9jTR... RSS: http://interactive.libsyn.com/rss Website: https://www.interactive.org/Interview... Podcast Playlist:    • The AIAS Game Maker's Notebook - Interview...   Follow us: https://bsky.app/profile/official-aia...   / official_aias     / official_aias