Ep10 - Peasants Developer Diary : Moving from BP to C++

Welcome back to another video! I can no longer say that this game is built entirely out of blueprints as I finally took the dive and started moving some of my systems across. I hit a bit of a brick wall as every time I tried to package a build, I would get build errors. The only way to fix them was to rename my enums and structs....every...single...time. Because of this, I took the jump and moved them all over to C++. That took well over a week of work, but it was worth it in the end. I also took the liberty to simply and improve some of my systems at the same time. So although there aren't as many visual updates this episode, the game really has come along a long way I have also finally settled on the name Peasants - So I have some artwork on the way to help solidify the title, so hurray! I hope you enjoy this episode and as always, if you have any questions, feel free to shout out to me and I will respond. Link to Tyler's website who made the music: http://tylerclinemusicstudio.com/ We also have a discord server - Feel free to jump on in and say hi!   / discord   Steam Page: https://store.steampowered.com/app/14... Meeki Games Home Page: http://www.meekigames.com/