WWDC24: What’s new in USD and MaterialX | Apple

Explore updates to Universal Scene Description and MaterialX support on Apple platforms. Discover how these technologies provide a foundation for 3D content creation and delivery, and learn how they can help streamline your workflows for creating great spatial experiences. Learn about USD and MaterialX support in RealityKit and Storm, advancements in our system-provided tooling, and more. Discuss this video on the Apple Developer Forums: https://developer.apple.com/forums/to... Explore related documentation, sample code, and more: ShaderGraph: https://developer.apple.com/documenta... AOUSD – Alliance for OpenUSD: https://aousd.org Validating feature support for USD files: https://developer.apple.com/documenta... What’s new in Quick Look for visionOS: https://developer.apple.com/videos/pl... Optimize your 3D assets for spatial computing: https://developer.apple.com/videos/pl... Discover RealityKit APIs for iOS, macOS and visionOS: https://developer.apple.com/videos/pl... 00:00 - Introduction 00:43 - Strong foundation 02:31 - USD and MaterialX in RealityKit 04:40 - Creative tooling More Apple Developer resources: Video sessions: https://apple.co/VideoSessions Documentation: https://apple.co/DeveloperDocs Forums: https://apple.co/DeveloperForums App: https://apple.co/DeveloperApp