WWDC24: What’s new in USD and MaterialX | Apple
Explore updates to Universal Scene Description and MaterialX support on Apple platforms. Discover how these technologies provide a foundation for 3D content creation and delivery, and learn how they can help streamline your workflows for creating great spatial experiences. Learn about USD and MaterialX support in RealityKit and Storm, advancements in our system-provided tooling, and more. Discuss this video on the Apple Developer Forums: https://developer.apple.com/forums/to... Explore related documentation, sample code, and more: ShaderGraph: https://developer.apple.com/documenta... AOUSD – Alliance for OpenUSD: https://aousd.org Validating feature support for USD files: https://developer.apple.com/documenta... What’s new in Quick Look for visionOS: https://developer.apple.com/videos/pl... Optimize your 3D assets for spatial computing: https://developer.apple.com/videos/pl... Discover RealityKit APIs for iOS, macOS and visionOS: https://developer.apple.com/videos/pl... 00:00 - Introduction 00:43 - Strong foundation 02:31 - USD and MaterialX in RealityKit 04:40 - Creative tooling More Apple Developer resources: Video sessions: https://apple.co/VideoSessions Documentation: https://apple.co/DeveloperDocs Forums: https://apple.co/DeveloperForums App: https://apple.co/DeveloperApp

WWDC26: Get started with the HTML Model Element | Apple

WWDC24: Explore object tracking for visionOS | Apple

WWDC24: Optimize your 3D assets for spatial computing | Apple

WWDC24: Build a spatial drawing app with RealityKit | Apple

WWDC24: Compose interactive 3D content in Reality Composer Pro | Apple

WWDC26: Run local agentic AI on the Mac using MLX | Apple

WWDC26: What’s new in the Foundation Models framework | Apple

WWDC24: What’s new in Quick Look for visionOS | Apple

WWDC25: Get to know the new design system | Apple

WWDC24: Discover RealityKit APIs for iOS, macOS, and visionOS | Apple

WWDC24: Optimize for the spatial web | Apple

WWDC26: What’s new in Xcode 27 | Apple

WWDC24: Meet TabletopKit for visionOS | Apple

WWDC26: Create UI prototypes using agents in Xcode | Apple

WWDC24: What’s new in Swift | Apple

WWDC24: What’s new in UIKit | Apple

WWDC26: Principles of great design | Apple

WWDC24: Design interactive experiences for visionOS | Apple

WWDC26: What’s new in Shortcuts | Apple

