Best RimWorld Defense Guide After 5,000 Hours

After more than 5,000 hours in RimWorld, I've defended colonies against thousands of raids across almost every biome, difficulty, and challenge imaginable. In this guide, I'll show you exactly how I defend my colonies. From early-game spike traps and chokepoints to compound walls, killboxes, mech raids, breachers, infestations, and everything in between. Whether you're completely new to RimWorld or have hundreds of hours already, by the end of this guide, you'll know how to build defenses that can survive almost anything the game throws at you. 0:00 Intro 1:03 Spike Traps 3:04 Kiting 4:18 Expanding Defenses 5:34 Cover 6:46 First Raid 7:13 Fighting Thrumbos 8:25 Early Game Weapons 8:45 Mid-game Defenses 9:51 Melee Blocking 11:09 Assault Rifles 11:53 Basic Killbox 12:37 Raid Examples 15:06 Killbox 20:28 Human Killbox Raid 22:36 Mech Killbox Raid 27:41 Siege 30:16 Human Breachers 33:23 Mech Breachers 37:51 Drop Pod Raid 39:07 Mech Cluster 44:35 Manhunter Pack 46:24 Infestation 50:11 Friendly Fire 51:42 Defensive Structures 54:56 Advanced Kiting 57:59 Late Game Defenses 1:01:03 My Example ↓ Play the exact RimWorld colonies from my videos ↓ ▶ Patreon:   / veequeue   ↓ Support Me Here ↓ ▶ YouTube Membership:    / @veequeue   ▶ Discord:   / discord   ↓ MODS ↓ Range Finder: https://steamcommunity.com/sharedfile... Defensive Positions: https://steamcommunity.com/sharedfile...