The Legend of Zelda: The Missing Link (N64) - Playthrough/Longplay
It's too bad I shamed myself by dying once, and not sure it's ethical to sequence break a hack/mod when it hasn't been out for at least a 74 hours. While the video was rendering, I wrote up a review. While this can be beaten within 2 hours, it's a very enjoyable experience you'd think devs of the original OOT made this with the excellent mapping better than both OOT and MM's, not once did I ever find traveling tedious or any place boring to look at thanks to the creative use of Geometry. I especially liked the small detail in the minor areas and the music. It's too bad the sanctuary of Monktown Valley was so small, the awesome music made me expect a full dungeon with it. Speaking of dungeons, the main dungeon of the game is also well designed, and it's item unique to this hack is worth seeing, although the mid-bosses were quite a challenge with one being an enemy not meant to be fought as Young Link and a confined space made it quite a thrilling battle, and the other? Made me wish I had access to a magic spin attack. I give this a 5/5, I had low expectations on arrival, but I was surprised by the quality. My only complaints is shouldn't spirit be used instead of soul? Seems more fitting to Zelda that way, also the Deku Salesman selling bottled air gives you a Deku stick upgrade instead, and that Deku who said I have peasant shoes is one to talk, at least I got shoes. XD
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The Legend of Zelda: The Missing Link [Full Playthrough]

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