B-17 Flying Fortress: The Mighty 8th Redux | Squadron Commander - #29 -Deadly Flak !
B-17 Flying Fortress : The Mighty 8th Redux | Squadron Commander We are in command of the 407th Squadron in the 92nd Bomb Group based out of RAF Podington. Our job is to plan the missions, manage the repair of aircraft, and replacement crews to ensure we have enough serviceable B-17 bombers to complete each mission. Timeline: 00:00 - intro 05:08 - Mission Planning 08:50 - Mission Briefing 11:47 - Takeoff 16:00 - Decision Point 18:30 - The Bomb Run 20:49 - Bombs Away 28:57 - Landing 31:17 - Debriefing 35:05 - Ordering Repairs and Replacements ABOUT THIS GAME The missions undertaken by the crews of B-17 bombers during World War II are the stuff of legend. What was it like to fly through relentless anti-aircraft fire over Nazi-occupied Europe? What was it like to have a thin layer of steel between life and death at 15,000 feet? How did it feel to furiously fend off enemy fighters zipping around your plane and then to precisely deliver your payload over enemy targets? Find out for yourself as you lead a 10-man crew to victory... or defeat... against squadrons of Nazi warplanes in the legendary B-17 Flying Fortress! Redux The same experience remastered with the original engine upgraded to support the functionality present in DX 12. Working on the redux will give us the opportunity to look back and learn in order to push forward with future Flying Fortress titles. Features Take Control of Different Crew Roles aboard a B-17 Historical Campaigns Quick Start Missions Training Missions Historical Missions Updated visuals and interface An Early Access From the Inside Out During the early access release the game will continue to be updated. Currently you can look forward to seeing: Updated B-17 Interiors New Crew Models Updated Interfaces, no more comic sans in the interface Music in menus Updated Front end menus Updated Airfield interiors Aspect Ratio upgrade from 4:3 to 16:9 In progress Terrain enhancements, including being able to see further into the distance making the navigator's job a little easier Improvements to the original Mighty 8th engine that have resulted in smoother frame rates and better performance on modern machines We are focused on continuing to improve the game as time goes on. The planned improvements include: Updated B-17 Exteriors Updated Fighter Exteriors Improved player control options New Missions Improvements to training missions and tutorials to better onboard new players A New game manual Larger Aircraft Formations And more

Old, Slow, but Absolutely Lethal || IL-2 Korea || New Combat Flight Sim

Solar Nations 2 E2: Nukes, Invasions & a new Space Race

How the Luftwaffe destroyed 2,000 Soviet Aircraft on the First Day of Barbarossa

History's Weirdest Warships

B-17 Flying Fortress: The Mighty 8th Redux | Squadron Commander - #20 - Sight Seeing trip!

AS Val: The Soviet 9x39mm Silent Assault Rifle

Could F-14 With JDAM Have Destroyed The Infamous Thanh Hóa Bridge, Vietnam In A Single Day? | DCS

Inside the Collapse of Airwolf (1984)

Where Are All 8 Pearl Harbor Battleships Now

MechCommander (1998) Is Still the Best Game Where You Command Mechs

One Of The Best Fighters Of World War II...Almost: Mitsubishi Ki-83

Who can Beat Des Moines? | The Grand Final | USS Baltimore vs USS New Orleans | WotS ft. Drachinifel

Weapons that succeeded for the wrong reasons

B-17 Flying Fortress: The Mighty 8th Redux | Squadron Commander - #25 - Brunswick Massacre!

The Anglo Hanseatic War 1470-1474

The Most Hated Musket of the Civil War: the Austrian 1842 tube lock (Part 2)

Crimea Situation Is Insane

The Siege of Vienna 1683 | 16,000 vs 110,000 | Epic AI Film

How A Simple JU-52 Ferry Flight In May 1941 Led Stalin To Purge His Top Generals

