Highly anticipated Mewgenics! | Tyler Glaiel
This time I was joined by Tyler Glaiel – a sharp and hilarious programmer who's been making games for over two decades. We talk about his early days making games in Flash, building a custom game engine in C++ for The End is Nigh and the upcoming Mewgenics. Tyler shares what it took to reimplement Flash tech from scratch, his gripes with modern engines like Unity, and why he chooses SVN over Git! Tyler’s Website: https://www.glaielgames.com/ Blog: https://blog.tylerglaiel.com/ X: https://x.com/TylerGlaiel Wookash Podcast Show links: https://podcasters.spotify.com/pod/sh... Spotify: https://open.spotify.com/show/7tExkDJ... Apple Podcasts: https://podcasts.apple.com/us/podcast... Youtube: / @wookashpodcast RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/wookash_podcast 05:52 - Flash 11:25 - Transition to C++ & "Closure" 26:25 - Unity & "Bombernauts" 37:34 - Custom Engine & "The End is Nigh" 1:04:18 - Upcoming game: "Mewgenics" & C++ Insights 1:28:05 - Future of the Engine, Mewgenics Progress & Development Setup 1:37:54 - Advice for Aspiring Developers

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