Guitar Modeling and Rendering Tutorial in Blender

Hey everyone, this one's a tutorial of my poly modeling workflow in Blender. I've tried to include all the important information, but if something's not clear, please ask me in the comments! And thank you for the overwhelming response to my previous vid, you guys are awesome! Get this guitar model for free: https://lolpoly.gumroad.com/ Like and subscribe for more goodies Addons used: Light Wrangler - https://blendermarket.com/products/li... Machin3Tools - https://gumroad.com/a/839711699/IjsAf https://blendermarket.com/products/ma... Meshmachine - https://gumroad.com/a/839711699/Gwgt https://blendermarket.com/products/me... HardOps&BoxCutter - https://blendermarket.com/products/ha... Smart Fill - https://blendermarket.com/products/sm... (Idk if smart fill is still being developed, but it still works for me in 3.6) Half Knife (FREE) - https://artempoletsky.gumroad.com/l/y... Fast Loop (FREE) - https://github.com/Jrome90/Fast-Loop TexTools (FREE) - https://github.com/franMarz/TexTools-... SetFlow (FREE) - https://github.com/BenjaminSauder/Edg... Wood material from AmbientCG: https://ambientcg.com/view?id=Wood023 Chapters: 0:00 Intro 1:03 Body 4:18 Neck 7:54 Various Parts 16:35 Strings 18:07 Materials 21:02 Sound test 21:19 Scene setup 21:37 Lighting