The future of software development in video games - Jonathan Blow and Tiago Loureiro
About talk Join speakers for an in-depth conversation about the current and future challenges of game engineering. From the dependence on commercial engines to more performant development infrastructures, they start a discussion that they guarantee will not cover everything they want to explore. No marketing, no ads, no fluff – just pure insights. Xsolla Funding helps gaming businesses grow. It offers a way for investors and publishers to discover new games and a way for developers to find game funding and development support. Its initiatives include Xsolla Funding Club, a curated matchmaking platform that connects developers, investors, and publishers, and Xsolla Accelerator, a program offering industry mentorship and up to $100,000 in early funding. Visit https://xsolla.com/funding to learn more. About DevGAMM DevGAMM is a game conference with heart. With a legacy spanning over 15 years, DevGAMM offers a unique platform for gaming experts to stay ahead of the curve while fostering a vibrant community of knowledge-sharing. Learn more about DevGAMM – https://devgamm.com/ Subscribe to our newsletter – http://eepurl.com/dpj3Sz Become a speaker – https://bit.ly/3isHdJP Join our community: Facebook – / devgamm Twitter – / devgamm LinkedIn – / devgamm Discord – / discord Contact us via email – [email protected]

Inference Engineering (The infrastructure of AI) with Philip and Ben

Jonathan Blow - How to program independent games - CSUA Speech

SE Radio 577: Casey Muratori on Clean Code, Horrible Performance?
![GDS 2017: Jonathan Blow - Keynote [EN]](https://i.ytimg.com/vi/v_A3T-MLWJ8/hqdefault.jpg?sqp=-oaymwEmCNACELwBSFryq4qpAxgIARUAAAAAGAElAADIQj0AgKJDeAG4Ahmi85f_Aw4I6rzz0gUY4OoEIOCoAQ==&rs=AOn4CLBZhqsrhvY7NrmPTDfmMSpnTO-ZbA&usqp=CBk)
GDS 2017: Jonathan Blow - Keynote [EN]

YouTube CEO Neal Mohan on AI, Censorship & the Future of Creators
![[2019 TGDF] Making Games in 2019 and Beyond (Jonathan Blow)](https://i.ytimg.com/vi/aVb6-Rkz7W4/hqdefault.jpg?sqp=-oaymwEmCNACELwBSFryq4qpAxgIARUAAAAAGAElAADIQj0AgKJDeAG4Ahk=&rs=AOn4CLAOP8hWz6RYMNBjm6HX_6TAD_PFcg)
[2019 TGDF] Making Games in 2019 and Beyond (Jonathan Blow)

The Most Important Conversation in AI Right Now

CHOSEN ONE!! YOUR IDENTITY REVEAL JUST SHOOK THE INTERNET... AND THEIR MINDS

The AI Skills Nobody is Teaching (And Everyone Needs) | AI Expert Ethan Mollick

Why Netflix is betting on systems thinkers—not specialists—in the AI era | Elizabeth Stone (CPTO)

Jonathan Blow on Deep Work: The Shape of a Problem Doesn't Start Anywhere

Embedding and Empowering your QA - Gabby Llanillo (QA Supervisor, Riot Games)

Creator of C++: Bell Labs, Negative Overhead Abstraction, Mistakes | Bjarne Stroustrup

HandmadeCon 2015 - Jonathan Blow

Turing Award Winner: Disagreeing with Google, Postgres, Future Problems | Mike Stonebraker

#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers

Why Can't We Make Simple Software? - Peter van Hardenberg

Interview with Jonathan Blow at LambdaConf 2024

The Future of AI: With Sir Demis Hassabis & Dame Wendy Hall

