How to use Arnold Surface Shader - Rendering introduction | ep#602

Learn about the basics of procedural shading using Autodesk Maya using Arnold. Arvid explains the basic of the modern brute force renderer Arnold and helps you to understand the basic concepts of lookdev. This is targeted for newcomers to rendering with Arnold. This can be applied to any software which is using Arnold like 3dsmax, Cinema4d or Autodesk Maya. DISCORD:   / discord   GTAPR: https://www.greattalksaboutphotoreali... Support me on Patreon:   / arvidschneider   Contents: 5:37 Dielectrics 12:32 Conductor 25:12 Sub-Surface-Scattering 29:47 Sheen 32:17 Emission 36:12 Thin Film Interference If you like this video please leave a comment below and give this video a thumbs up. http://www.arvidschneider.com   / arvidurs   https://www.udemy.com/u/arvidschneider/   / schneiar     / arvidschneider   Music: https://www.bensound.com autodesk maya 2020