Team Golden Deer VS Nemesis Turn 1 Maddening (No NG+)

Preview 0:00 No poison strike 0:31 With poison strike: 5:20 Golden Deer endgame turn 1 Notes Note that poison strike is not required. Dark Knight class is required for Lysithea. Lysithea’s spell Luna ignores Res, so the 80 something Res that Nemesis has, doesn’t matter. She needs 67 magic or higher. 65 magic without anything added on. You can bring more than one magic rally if you like but it takes another unit slot up. But I only defeated 4 elites before nemesis but I doubt you need to do that many. Regan is required because that’s where Lysithea will end up. Poison strike just lowers the required magic. The magic threshold is around 56 or 57 with poison strike. That’s my guess. More magic is better She needs 2 dark tome fairs one from dark Knight and S+ rank in reason. (+10) attack together Fedish blow (+6) Magic plus 2 (+2) Defiant Magic (+8) The Ordeila Battalion which gives +8 magic attack Magic rally (+4) from Ingrid or Hananmen, Constance (DLC only) Magic staff (+3) +3 magic from Best of Fodlan meal, the best meal in the game. Cooked 3 times Side note: best of Fodlan gives all stats +1 each time it’s cooked for the month. Very difficult to collect everything. All this with magic rally from Ingrid, allies close to assist, should put Lysithea at 109 attack for Luna. Poison strike adds additional damage even through the shield, setting up for the kill with Lysithea. Since Nemesis has 107 HP on maddening, Lysithea needs to do 107 damage to kill nemesis in one turn. Poison strike allows Lysithea to kill without reaching 107 or higher attack. You can break through the shield. You need to deal damage to the shield. Any amount, as long as it shows damage. It will not hurt Nemesis but poison strike will still work. The shield will remain down until the enemy phase. Of course you need to deal more than 90 ish damage to even break the shield. Because of Nemesis’s Defense being in the 80’s. So taking some of the 10 elites out will reduce Nemesis stats and avoid. Claude has poison strike and fallen star. After it’s attack the next round of combat Claude will 100% avoid the next attack regardless of the enemy. So using fallen star once to get the avoid then attack Nemesis so Claude won’t die, breaking his Shield and dealing poison strike damage. Ignatz is a assassin so he can move better. He has a March ring and dance of the goddess gambit. The dancer has +1 MV skill from A+ riding. Any other combat arts used I strongly recommend. DLC classes or any DLC are not required.