El truco de las 6 POSES que simplifica la animación 3D
Can you animate a complete action using only 6 poses? When we learn 3D animation, we often think about timing, spacing, overlap, follow-through, curves, graphics, and hundreds of other details at the same time. But often, the real challenge is knowing how to start an animation. In this video, I'll show you a simple way to approach blocking using only 6 key poses: ✅ Initial Pose (Pose A) ✅ Inbetween 1 ✅ Breakdown ✅ Inbetween 2 ✅ Overshoot ✅ Final Pose (Pose B) 00:00 Intro 01:01 Pose A and Pose B 01:34 Breakdown 02:04 In-betweens 02:49 Overshoot 03:20 Recap 04:25 End This method isn't a hard and fast rule, but it can be an excellent starting point for animating characters in Maya, Blender, or any 3D animation software. 👇 Tell me in the comments: Do you already use this technique? What other workflows do you use? #3DAnimation #Blender #Maya #AnimationTips #CharacterAnimation #BodyMechanics #Animation #Poses

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