6 Features in Fire Emblem You'll Never See Again
Use my link https://bit.ly/3GI1VI9 to download Sword of Convallaria. Sword of Convallaria is a fantasy tactical RPG that revitalizes the beloved Japanese turn-based and pixel art genre. Collect and train a roster of mercenaries, customize your squad, and apply your own strategies to save the nation of Iria. --- Fire Emblem is a series in a perpetual state of evolution. Every game tries something novel, whether it pans out as intended or ends up being weird and bad is another story. But over its decades-long life, many many mechanics have quietly vanished from the one title they were in, or simply became out-dated or redundant as the series modernized itself over time, leaving no room for that mechanic anymore. Today we look at 6 features in Fire Emblem that have either been abandoned with nothing to replace them or reworked so thoroughly that they're practically unrecognisable. Some of these ideas still have grounds for return, even in their base form, but for one reason or another, Intelligent Systems left them behind. --- 0:00 Intro 2:12 Radiant Dawn Ledges 4:08 Path of Radiance/RD Bonus EXP 6:20 Class Promotion Items 8:38 Fates Dragonveins 11:28 Sacred Stones/Shadows of Valentia Post-game 14:22 Traditional Shops 17:28 Conclusion --- Script Contributor: Moltz23, @MythrilZenith Fates Gameplay: @Linkmstr

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