C++ Strategy Game Programming: Ridiculous Space Battles code video #2
This is a development and coding advice video from me, the guy who is coding Ridiculous Space Battles: Its aimed at C++ developers, or people who want to be coders, and want to know where to start if not using Unity, or maybe just interested in how one person can code a complex C++ strategy game from scratch. They take a while to make, but hopefully I will do a bunch of them :D 00:00 Intro 02:51 WinMain 11:04 WndProc 16:01 InitApp 26:14 GameProc (Main Loop) 41:50 Managers 48:49 Lists,Containers,STL 51:21 Debug Vs Release
![[ June 21, 2026 ] GAME DEV :: Crawler Bot [71] :: Godot](https://i.ytimg.com/vi/SFedoeiwdAk/hqdefault.jpg?sqp=-oaymwE9CNACELwBSFryq4qpAy8IARUAAAAAGAElAADIQj0AgKJDeAHwAQH4Af4JgALQBYoCDAgAEAEYPCBMKH8wDw==&rs=AOn4CLD7ldHV_DQzsla0sPRGz8LhtEvP5Q)
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[ June 21, 2026 ] GAME DEV :: Crawler Bot [71] :: Godot

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