Live Sculpting: Fixing Jack's folds & wrinkles

Shot some live streaming of my sculpting process today, creating the sculpture that will serve as the master for molding the main character stop motion puppet for the Jack Houston and the Necronauts adventure game for PC/Linux. After creating each arm somewhat differently, the left side having come out much better, I decided to quickly rake down the right arm and re-build it with the same method for getting the folds and wrinkles in the cloth of his space suit that I used on the left side. Video is sped up 500%. Background jams from SpaceBase DF9, one of my favorite game soundtracks. Available on Steam.