An Incredibly Flawed Look at Nod-Krai's Cast | Genshin Impact

All of the Nod-Krai characters are out. Now, I am no reviewer, but I definitely have my favorites which may or may not be obvious my how I talk about them. I started editing this video during the first patch of Nod-Krai, but got busy with other responsibilities. Between that and the massive headache it was fighting my editing software to get things done, it is only being uploaded now. I can not tell you how relieved I am to have finally finished this project. If you like what you see, consider leaving me some support. ► CHAPTERS Intro - 0:00 Lauma - 0:26 Flins - 0:47 Ineffa - 1:07 Aino - 1:22 Nefer - 2:23 Jahoda - 2:42 Durin - 3:13 Columbina - 4:13 Zibai - 4:51 Varka - 5:48 Nicole - 6:23 Linnea - 7:22 Lohen - 8:00 Prune - 8:36 Illuga - 9:00 Sandrone - 9:10 Outro - 10:08 I apologize for the inconsistent quality between clips. I don't know why the quality ended up being the downgrade that it is. I'm going to work to make sure that doesn't happen again. ► AUTHOR'S NOTE I started editing this video during Nod-Krai's first patch. Initially, it was going to be a sort of "first impressions of Nod-Krai" type video and I would only comment on the few characters that were out at the time before transitioning into talking about the addition of anecdotes, the story so far, etc.,. That clearly did not happen. For one, I got very busy and it became hard to justify putting time into the video and secondly, and more impact-fully, the time I did have was sucked up trying to figure out how to do very basic things in a new editing software. I ended up giving up and re-editing the entire video I had done up to that point in my old software. The video quickly turned into a look of Nod-Krai's characters, and between editing this video I would do a bunch of smaller, personal projects in the newer editing software so that I could get my bearings before I fully transition over. This video was a massive headache to make. The edits themselves were nothing too bad, but I felt like I was constantly fighting my editing software to get things done. Constant bugs having to do with key-framing, the preview not... "previewing" things properly, and towards the end, rendering the preview would break it altogether, which was only fixed by duplicating the project files and avoid rendering altogether. Total Footage Size: 244GB Number of Exports: 9 #genshinimpact