Acapella Adventures (C-PY) 090

Hello this is Acapella Adventures (C-PY) making tiny bites of Solo Actual Play for our entertainment, this half is to test the Punk You Module, for playing through the dangerous Game Show ‘Punk You’ a potential story for characters in Chrome. Welcome to Episode 090 Our pre-generated PC’s to play through this filming of “Punk YOU!” for the entertainment of others is making up: Team Gee I’m Cagy (GM-KG ) under agent Adrian Drake residing in Exofabulous Gonzo (Child Soldier) AP +2 Support, Maximus (Smuggler) Ap+1 Support Spent 13 hours (10 Surgery, 3 for contacts. Can’t easily remote his drone on the hospital grounds. Kendoll (Corpo) AP +1 Support, Grant Nightshade (Psychic) AP +1 Support, So far in our playthrough of the Punk You module and show the team finished the eight hour filming day. Shots fired, punches thrown, and the action is continuing to roll on this Death Game as we start thinking about what to do between filming sessions. Jack and Elvira choose to get cyberware installed, plus Maximus we have three different approaches to being ‘down’ for in-game reasons. Putting all three in the same bay for healing purposes and to crank up the drama. In addition everyone else is dropped off post filming at their home base location. We will start doing a lot of downtime things for the two weeks between filming. I am giving 15 days of healing over a 13 day period (good medicine). Day 14 is a party and post hospital release so we want everyone on board for this. Day 15 is a new filming scenario. Who knows what it will be? The 13 days is 312 hours, -104 hours for sleeping= 208 hours to spend -26 for resting and a motivated person can spend 182 hours if they push it. (keep in mind these people are trying to survive and are slightly more competent than the average person). The show covers a cleaning and individual food shopping service (that are restricted from aiding with the party beyond cleaning up afterwards). Last session Elvira covered about 114 hours with 1 10 hour anesthetized surgery trip, 2 troubles on the dice 1 of which was avoided through a luck reroll. Leaving , the Elvira trouble is Jack interrupting her communication and probably costs that contact temporarily. . Max and Jack however spent about 13 hours, with 1 10 hour anesthetized surgery trip, 3 hours running contracts both will do brains over 2 hours and after that run down the checklist. I think I will also track all 16 characters hours spent. There is 3 with at least one day now so I need to fill the other 13 ‘first days. The characters will need to balance getting everything done but I don’t think it will be revealed as a part of the videos or notes because it is NPC tracking, not PC facing. Gonzo day 1: 1 hour making 1 roll @ tn 21 for support. (failed) Try to get into the Weapons and armor DBR Room to build a club? Doesn’t seem effective. Honestly streetwise seems his most effective maneuver, a logical choice to find a story to build some resources with. This highlights why a combat focused character can be weak outside of combat situations. Build Brains for Tactics (1 hour), Leadership (1 hour), Streetwise to think about how to make a good party for an hour until he can catch up to his team. Rolled a 42 for party planning off of streetwise. Kendoll Day 1: Spend 4 hours for 3 rolls at 19 and 1 at 21 to elicit support. +1 Support works 2 hrs on detrash armor (success) Grant Day 1: Spend 4 hours for 4 rolls at 21 to elicit support. +2 Support, One bright green. 6 hrs party prep (x2) +4 Prep Next up: Hour 5+ for Gonzo, Kendoll, & Grant: day 1 Kendoll makes Maximus's armor less of a fashion disaster in two hours (still a -1 to stealth rolls). Party fund is at ¥1300 slush fund, ¥1600 effort/planning prep