Lighting and Rendering in Arnold for Maya | Tutorial | Full Series - A Spacecraft Scene
Disclaimer: I will not say that my techniques and methods are 100% the right way things should be done. Any tutorials out there should be serve as a reference point and pick and choose whichever techniques u felt work best for your situation. I received a few feedback on keeping my demos into 1 full series as some of the viewers are having problem where the episodes jumbles up or they are watching a later part instead. So I did a compilation of the full series that I did, combined into 1 full length video. So if you enjoy long video which compiled everything into 1, this is for you. If you prefer segmented videos, do check out my playlist which has them split into different topics that II covered during the demos. Hopefully this does helps mitigate those unnecessary problem! I will add timestamps below to help separate the difference sections of the demo to help as well. 0:00 - Introduction 1:50 - Using of Mesh Light 25:05 - Adding Atmosphere 41:01 - Creative Lighting 49:50 - Using Colors on Lights 1:23:45 - Setting Up Render Layers 1:38:45 - Optimization 1:41:00 - Tweaking Samples 1:49:20 - Compositing in Nuke 1:59:00 - Using Expression to Animate Lights 2:04:20 - Creating Gizmo in Nuke as Controller 2:15:58 - Adding Final Touch in Nuke | Bloom | Vignette | Glows Again, thanks for viewing and as usual if there's any questions or suggestions, please feel free to put into the comments section, I will be sure to answer them. Thank you and have fun lighting!

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