Drawing Weapons Visually Using Inventory | Part 2 - Game Creator 2 Tutorial

Patreon:   / gameworldengineer   Ko-Fi: https://ko-fi.com/gameworldengineer Discord:   / discord   Official Game Creator Discord: https://gamecreator.link/discord In this Unity tutorial, we continue our Game Creator 2 weapon system series by focusing on how to put a sword on your player and animate it. This video demonstrates the process of drawing or sheathing a sword using specific animations within Unity. Learn how to implement these crucial game development elements to enhance your character's visual experience, all without writing one line of code. 🔗 ASSET 𝐋𝐈𝐍𝐊𝐒 𝐁𝐄𝐋𝐎𝐖 🔽 ────────────────────────────────────── 🔽 Some of the links below are affiliate links, meaning I earn a small commission if you make a purchase. It’s a great way to support the channel at no extra cost to you and it truly 𝐦𝐚𝐤𝐞𝐬 𝐚 𝐡𝐮𝐠𝐞 𝐝𝐢𝐟𝐟𝐞𝐫𝐞𝐧𝐜𝐞. 𝐓𝐇𝐀𝐍𝐊 𝐘𝐎𝐔! 🙏🤝 ─────────────────────── Assets 𝐔𝐬𝐞𝐝 𝐢𝐧 𝐓𝐡𝐢𝐬 𝐕𝐢𝐝𝐞𝐨: Game Creator 2 Core: https://assetstore.unity.com/packages... Inventory 2: https://assetstore.unity.com/packages... Melee 2: https://assetstore.unity.com/packages... RapidIcon: https://assetstore.unity.com/packages... Kevin Iglesias Human Melee Animations: https://assetstore.unity.com/packages... Timestamps 00:00:00 Intro 00:00:23 Sword Setup 00:13:59 Animation Setup 00:16:48 Inventory Item Setup 00:24:40 Dawing the Sword 00:30:11 Adding Animations 00:35:54 Unequip Bug Fix 00:41:02 Preview and Outro Get vidIQ to grow your channel faster! 🚀 https://vidiq.com/GWEngineer