SNES Longplay [138] Final Fantasy II (US)
http://www.longplays.org Played by: Tsunao RPG by Squaresoft. Actually the fourth one in Japan, but what do I and you know? =P Follow a (dark) knight as he betrays his king because said king wanted some rocks. Said rocks are also REALLY important. Along the way, he meets a little girl, a jealous guy, a big girl who is actually still a little girl, a ninja, an old man, ANOTHER old man, a scruffy old man, a martial artist, knight's love interest, and ONE goddamn spoony bard. Unlike the previous FF games (the NES ones), this one introduces a primitive version of the series staple ATB system (Active Time Battle). In a nutshell: enemies take their turns while you are waiting and trying to figure out WHAT to do. Time is stopped when navigating item and magic menus. This system is also used in other Square games. This longplay attempts to get through the game while almost fighting every goddamn random encounter. Last thing I need is being a bit underleveled...which is kinda too late since I struggled a bit towards the end of the game. There was one instance of grinding (Passage of Summons) involving fighting spawning Arachnes. That was cut out. I don't get all summons (bump item drop summons), but I do get the ones from optional quests. To make sure this isn't some A-to-B longplay, I decide to talk to dancers here and there and a few NPCs here and there. Disclaimer: Most videos by World of Longplays use SaveStates!
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