Como usar los conversores en 3ds Max/Vray/Corona

Currently, the two most popular render engines for 3ds Max are V-Ray and Corona. Although both belong to the same company, compatibility between them isn't 100%. However, we can use the converter tool included with both plugins to address this. The function of these converters isn't limited to saving valuable time recreating materials or lighting; they also allow us to achieve better compatibility with files created in older versions of both 3ds Max and the render engine itself. These older versions can cause various problems, such as infinite calculation times, buckets stuck in certain areas, software crashes, and so on. So, in this video, I'll show you how to use these converters so you can use your render resources without any issues. Index: 00:00 : Intro 02:21 : Max Scene Converter 12:49 : Vray Scene Converter - Standard Materials 20:14 : Vray Scene Converter - Legacy V-Ray Materials 32:50 : Vray Scene Converter - Corona Materials 45:43 : Vray Scene Converter - Corona Interior Project 51:13 : Corona Converter - V-Ray Materials 01:04:55 : Corona Converter - V-Ray Interior Project 01:20:33 : Proxies Scripts Used: VMC: http://www.scriptspot.com/3ds-max/scr... Gamma Organizer: http://www.scriptspot.com/3ds-max/scr... Remove LockHighlight legend: for m in getclassinstances vrayMtl do m.reflection_lockGlossiness = true Consider supporting the channel through Patreon:   / rtstudio_archviz   Don't forget to visit the studio's social media:   / rtstudio.archviz     / rtstudio.archviz   https://www.behance.net/rtstudio0b55 https://archrt.wixsite.com/rtstudio