Ultimate General: Civil War │ J&P Mod v1.29.1 │ LG CSA │ Antietam

Ultimate General: Civil War — Antietam (Veteran-Focused Confederate Campaign, Legendary Difficulty) using the J&P Rebalance Mod version 1.29.1. Chapters: Introduction: 00:00 Gross vs Net Casualties 02:13 Corps Management: 08:16 Max Unit Sizes: 09:10 Intelligence Report: 17:09 Antietam Overview: 17:26 Deployment: 21:41 Phase One: 22:19 Phase Two: 49:27 Phase Three: 1:25:41 Battle Report: 2:10:48 Battle & Setup • Confederate (CSA) — Difficulty: Legendary • Mod: J&P Rebalance Mod (aka “Rebalance Mod”) • Player Force (Deployment Screen): 59,893 soldiers / 144 guns | Supply: 62,158 • Enemy intel Day One (pre-splits): 89,701 soldiers / 235 guns • Enemy Force (Actual): 79,115 infantry / 3,900 Cavalry / 262 guns • AI Intel Report (Pre Battle): Army size +2%; training ~42–47%; weapons ~41–46% Results & Promos • Player Gross losses: 6,089 KIA / 17,142 WIA / 3,015 MIA (≈45%) • Player Net losses: 9,611 (16.5%) • Enemy losses: 73,345 (≈82%) • Promotions: D.H. Hill → Lieutenant General • Next: Corinth Roy The History Teacher:    / @roythehistoryteacher   Feel free to leave a comment related to the video. If you are looking for more in-depth help with gameplay or have specific mod questions, these resources may be helpful: J&P Discord server:   / discord   Reddit:   / ultimategeneral   MOD GUIDE: Pandakraut's mod guide should always reflect the current mechanics of the mod and can be found here: https://docs.google.com/document/d/1l... Steam Version: https://www.dropbox.com/scl/fi/a7kbvv... Steam fix for BG Plus: https://www.dropbox.com/scl/fi/v1s6cu... GOG Version: https://www.dropbox.com/scl/fi/tenora... #ultimategeneralcivilwar #civilwargame #legendarydifficulty