My RTS Bots Developed A Strategy To Defeat Me! Devlog #1
The Bots in my game had no idea about the battlefield situation an only spawned one type of unit. Since this is extremely boring, I improved their behavior. Now they analyze the battlefield and spawn useful units to counter their enemy. #rts #gamedev #godot #npc #indiedev

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I Spent 5 Years Building a Voxel Survival Game Where the World Is a Planet

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The AI Take Over Has Completely Backfired and I Can't Be Happier

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Amateur Game Dev REACTS To His Own Project After Abandoning It

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Running a Computer Without RAM

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Don't Waste Time Making Complex Maps

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I Hacked This Temu Router. What I Found Should Be Illegal.

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Programming in Assembly without an Operating System

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7 Ais play Diplomacy

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How I solved my biggest pixel art problem | Pixel Perfect

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How Much My Indie Game Made with 1 Million Android Downloads

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Claude Mythos (fable) is finally here! Let's put it to the test.

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One Formula That Demystifies 3D Graphics

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This Video is Different at 360p

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Mythos JUST dropped...

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10 Things I Wish I Knew Before Starting a Large Godot Project (Cost Me Months)

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I Gave my Tiny Walking Robot AI, and Now He Hates Me

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Godot Performance Myths Debunked: Does Modular Component Design Actually Slow Down Your Game Part 1

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It finally happened

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A Game Machines Have Not Defeated Humanity At

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