Is PvM Leaving Average Players Behind?

Old School RuneScape has some of the best PvM in any MMO, but as the game continues to evolve, it's worth asking whether progression is evolving with it. In this video, I explore the growing gap between average players and endgame PvM, how the game's difficulty has changed over the years, and why I think the discussion is about much more than simply making bosses harder. This isn't a criticism of difficult content—it's a discussion about long-term game design, progression, and what the future of PvM in Old School RuneScape could look like. I'd love to hear your thoughts in the comments. Do you think Jagex is raising the PvM skill ceiling too quickly, or is this exactly what has kept Old School RuneScape thriving all these years? #OSRS #OldSchoolRuneScape #PvM #MMORPG #GameDesign #BeyondBIS