Donkey Kong retrospective, Pt 1: Nintendo's 800-lb. gorilla | NES Works #019-A

The first entry in a two-part look back at the most important game of Nintendo's early days, Donkey Kong. This half of the retrospective focuses on the design of the game and why it stood out from its arcade peers to become such a phenomenon. I realize there's an error in the script (re: Space War), but I was unable to go back and correct it because I currently have a nasty cold and thus no voice. I'm just glad I recorded the voiceover for this before I fell ill.

Donkey Kong retrospective, Pt 2: Welcome to NES Donk City | NES Works #019-B
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Donkey Kong retrospective, Pt 2: Welcome to NES Donk City | NES Works #019-B

Donkey Kong Jr. retrospective: Another vine mess | NES Works #020
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Donkey Kong Jr. retrospective: Another vine mess | NES Works #020

Why Star Fox Music Sounds so Unique
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Why Star Fox Music Sounds so Unique

M.U.S.C.L.E. retrospective: It's third party and I'll cry if I want to | NES Works #027
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M.U.S.C.L.E. retrospective: It's third party and I'll cry if I want to | NES Works #027

Lode Runner & Raid on Bungeling Bay retrospective: Brød wars | NES Works #050
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Lode Runner & Raid on Bungeling Bay retrospective: Brød wars | NES Works #050

7 Games That Probably Shouldn't Have Been Ported to the NES
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7 Games That Probably Shouldn't Have Been Ported to the NES

Donkey Kong Jr. Math retrospective: Some "edu-", zero "-tainment"  | NES Works #017
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Donkey Kong Jr. Math retrospective: Some "edu-", zero "-tainment" | NES Works #017

Wrecking Crew retrospective | Mario's final temp gig | NES Works #011
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Wrecking Crew retrospective | Mario's final temp gig | NES Works #011

The Making of Donkey Kong Country & Killer Instinct / Pre-rendered graphics
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The Making of Donkey Kong Country & Killer Instinct / Pre-rendered graphics

Gradius retrospective: A stellar finish | NES Works #035
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Gradius retrospective: A stellar finish | NES Works #035

The History of Donkey Kong Junior Arcade/console documentary
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The History of Donkey Kong Junior Arcade/console documentary

Super Game Boy: One of Nintendo's Best Ideas
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Super Game Boy: One of Nintendo's Best Ideas

How Much did it Cost to Beat Dragon's Lair in 1983? | Arcade Economy
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How Much did it Cost to Beat Dragon's Lair in 1983? | Arcade Economy

*26* Mind Blowing Atari 2600 Games!!!
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*26* Mind Blowing Atari 2600 Games!!!

Mickey Mousecapade/ Joust/ Millipede/ DK Classics retrospective: Slip ’em a Mickey | NES Works #092
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Mickey Mousecapade/ Joust/ Millipede/ DK Classics retrospective: Slip ’em a Mickey | NES Works #092

We Launched the NES 40 Years Ago Today - Gail Tilden, Lance Barr, Bruce Lowry - PRGE 2025 Portland
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We Launched the NES 40 Years Ago Today - Gail Tilden, Lance Barr, Bruce Lowry - PRGE 2025 Portland

Rygar retrospective: The sunset of a new dawn for NES | NES Works #044
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Rygar retrospective: The sunset of a new dawn for NES | NES Works #044

Donkey Kong Bananza Is the Most Nintendo Game Ever
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Donkey Kong Bananza Is the Most Nintendo Game Ever

Mighty Bomb Jack & Solomon's Key retrospective: Tecmo's inception | NES Works #042
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Mighty Bomb Jack & Solomon's Key retrospective: Tecmo's inception | NES Works #042

1942 retrospective: Capcom's disaster at sea | NES Works #031
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1942 retrospective: Capcom's disaster at sea | NES Works #031