Donkey Kong retrospective, Pt 1: Nintendo's 800-lb. gorilla | NES Works #019-A
The first entry in a two-part look back at the most important game of Nintendo's early days, Donkey Kong. This half of the retrospective focuses on the design of the game and why it stood out from its arcade peers to become such a phenomenon. I realize there's an error in the script (re: Space War), but I was unable to go back and correct it because I currently have a nasty cold and thus no voice. I'm just glad I recorded the voiceover for this before I fell ill.

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Donkey Kong retrospective, Pt 2: Welcome to NES Donk City | NES Works #019-B

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Donkey Kong Jr. retrospective: Another vine mess | NES Works #020

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Why Star Fox Music Sounds so Unique

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M.U.S.C.L.E. retrospective: It's third party and I'll cry if I want to | NES Works #027

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Lode Runner & Raid on Bungeling Bay retrospective: Brød wars | NES Works #050

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7 Games That Probably Shouldn't Have Been Ported to the NES

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Donkey Kong Jr. Math retrospective: Some "edu-", zero "-tainment" | NES Works #017

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Wrecking Crew retrospective | Mario's final temp gig | NES Works #011

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The Making of Donkey Kong Country & Killer Instinct / Pre-rendered graphics

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Gradius retrospective: A stellar finish | NES Works #035

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The History of Donkey Kong Junior Arcade/console documentary

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Super Game Boy: One of Nintendo's Best Ideas

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How Much did it Cost to Beat Dragon's Lair in 1983? | Arcade Economy

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*26* Mind Blowing Atari 2600 Games!!!

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Mickey Mousecapade/ Joust/ Millipede/ DK Classics retrospective: Slip ’em a Mickey | NES Works #092

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We Launched the NES 40 Years Ago Today - Gail Tilden, Lance Barr, Bruce Lowry - PRGE 2025 Portland

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Rygar retrospective: The sunset of a new dawn for NES | NES Works #044

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Donkey Kong Bananza Is the Most Nintendo Game Ever

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Mighty Bomb Jack & Solomon's Key retrospective: Tecmo's inception | NES Works #042

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