How I made a Turn Based Combat system in GDevelop

This is the third devlog in my series on this project. I'm setting the basics for my Turn Based Combat System! I'll be uploading my progress as I go, so be sure to like and subscribe to my channel so you can continue to receive updates on the project! Follow me on X: https://x.com/yolkedeggdev _________________________________________ Chapters: 0:00 Showing off the Battle System 1:59 Autistic Rambling Begins 2:53 Choosing Random Enemy Layouts at Beginning of a Scene 5:23 Determining First turn - Enemies vs Player 7:12 Player Conditional Animation Trees 9:51 Managing Player Turn State 16:09 Managing Enemy Turn State 29:43 Outro _________________________________________ #indiedev #gamedev #gdevelop