FOREVER IN 2006 サイレントヒル (4 Hour Silent Hill Ambient Inspired. REMASTERED)

Music: Zerofuturism, Alv-03*, Stanford Oakley — FOREVER IN 2006 (REMASTERED) Visuals: dreamfyre | Contact: [email protected] Available on Spotify and all platforms (SOON) Visuals: Dreamfyre Bandcamp: https://zerofuturism.bandcamp.com/alb... Spotify: https://open.spotify.com/album/5ZMCVU... Alv-03* — The album title was changed later and reuploaded in 2026. Tracklist: 00:00 - Intro 00:14 - 1. Forest (Slowed) 13:02 - 2. Awaken (Slowed) 29:17 - 3. Through The Fog (Slowed) 43:07 - 4. Silent Chill (Slowed EQ) 01:05:25 - 5. Restless Dreams (Slowed) 01:28:46 - 6. Make a Wish 01:43:58 - 7. Perpetual Autumn 01:51:23 - 8. Forest 02:01:55 - 9. Tomorrow (Slowed) 02:29:17 - 10. Unreachable (Slowed) 02:51:41 - 11. Safe Mode (Slowed EQ & Pitched) 03:19:03 - 12. Blue Nights (Slowed) 03:45:32 - 13. You Matter (Slowed EQ) A Message: Many of you already know my mix called "FOREVER IN 2006". It contains a lot of music from the game Silent Hill, which I have slightly reworked — either by slowing it down, stretching it, or modifying it. In the original version, I used a random YouTube video featuring the sea and a video of flying spirits (or floating orbs) from the PlayStation 2. This time, however, everything was made completely from scratch. All visuals were created by Dreamfyre (huge thanks to him) in Blender & Unreal Engine. All the music was written by me and my friends. I hope you’ll enjoy it. Description: The ways you can tip me: If you want to tip me: https://ko-fi.com/zerofuturism Spotify Playlist: https://open.spotify.com/playlist/6Vw... ATTENTION! All my ambient music is free to use on YouTube (with an indication of authorship, at least in the description). However, if you want to use my ambient music in developing video games, movies, etc., you should email the author for further consideration of your proposal. Me In Socials: Everything: https://linktr.ee/zerofuturism   / zerofuturism     / zerofuturism   https://zerofuturism.bandcamp.com    / @zerofuturism   Visuals created with: Blender Unreal Engine Premiere Pro