🔴 Randomized Weapons & Attachments! First-Ever Race with Swordy! [2] 100 Goals + You Can Add More

June 11 marks the 3rd anniversary of the TOTK Randomizer, and I wanted to celebrate it in a special way! To kick things off, Version 1.6.2 of the TOTK Randomizer and Version 4.0.1 of the BOTW Randomizer are now available publicly and can be downloaded for free from my website. For the first time ever, I will be hosting a TOTK Randomizer Race against my good friend Swordy. We will begin the race with 100 goals, but there is a twist: ⭐ Every new membership or gifted membership adds 1 additional goal to the race! Memberships start at just $1, meaning viewers can directly influence how long and chaotic the race becomes. Will we end up with 120 goals? 150? Even more? That's entirely up to the community! I am happy to present Version 1.7.0 of the TOTK Randomizer! This update significantly expands enemy variety, increases gameplay unpredictability, and includes major improvements to the spawn system, making the Randomizer experience feel more dynamic than ever before. v1.7.0 Update Notes: New: Randomly spawned enemies now use randomized equipment loadouts, including attachments. There are now thousands of enemy and equipment combinations! Enemy HP gauges are now orange instead of the usual red to make the Randomizer experience feel more distinct. Additions: Added the Yiga Bow variant to the enemy spawn pool. Added Green, Blue, Red, Purple, Silver, and Gold Rupees to the item spawn pool. Changes: Enemies can now attack the player in safe areas such as villages again. Enemies can now spawn at even more random times (there is now a chance for them to spawn every 1/3 of a second instead of every 1/2 second). Increased the overall spawn chance for randomly spawned enemies (from 5% to 6% per second). Increased the spawn chance for randomly spawned Moldugas. Decreased the spawn chance for randomly spawned Chuchus and Stone Taluses due to their high overall group count. Decreased the maximum duration of special events from 9 to 6 minutes to make them feel more special. Decreased the spawn chance of Fairies during the Lucky special event to reduce their effectiveness. Made it so that the Randomizer Shop uses the individual item price instead of the total paid amount when issuing refunds or applying additional charges. Bugfixes: Fixed a bug where metal equipment did not display lightning warnings in the inventory in certain situations. Optimizations: General code optimization. Reduced memory usage related to the spawn system by 4,000 KB. Optimized the spawn system on weaker systems to reduce potential lag caused by excessive execution. 🔥 New updates available first on Patreon:   / waikuteru   🔥 Get the latest public version here: https://www.waikuteru-zelda-mods.com/... 🏅 Get a membership now: https://youtube.com/waikuteru/join ✨ Join my Discord server:   / discord   ❤️ Support me on Patreon:   / waikuteru   🎉 Visit my website for more: https://waikuteru-zelda-mods.com #Zelda #TearsOfTheKingdom #BreathOfTheWild #DLC #TOTK #BOTW