Blocks & Enemies | Remaking Super Mario World in Godot (Part 2)

In this episode of "Remaking Super Mario World in Godot", I'm adding more interactive elements to the world - and learning a lot about Godot along the way! Feel free to join me as I figure out the best way to create blocks, coins and enemies. Chapters: 00:00 Intro 00:47 Blocks I: How blocks work in Super Mario World 03:34 Blocks II: Making blocks in Godot 06:36 Blocks III: Organizing types of blocks 09:09 Blocks IV: Block interaction 12:16 Coins 14:05 Enemies 17:00 Comment Responses 18:51 Outro Music: Super Mario World: Overworld [Lo-Fi REMIX]:    • Super Mario World: Overworld [Lo-Fi REMIX]   Super Mario World - Ground Theme (Lofi Lia Remix):    • Super Mario World - Ground Theme (Lofi Lia...   See also: "Super NES Features" playlist by Retro Game Mechanics Explained:    • Super NES Features   Banduck, who is also making Super Mario World in Godot and is way further along:    / @banduck   My latest SMW ROM hack, A Plumber For All Seasons:    • A Plumber For All Seasons - Release Trailer   "2" in the thumbnail from the SMW logo font by BMatSantos on MFGG https://www.eric-kaiser.net https://ko-fi.com/wye951