Mr. Welch's Mad Musings: Delta Green
Sometimes, the spinoff is just as good as the original. That's the story of Delta Green. Equal parts X-Files, Mission Impossible and the SCP Foundation, it puts the players in the roles of government agents investigating dangerous cults and other paranormal threats to the world. Off the books of course. The game so nice they wrote it thrice. Featuring out-of-this-world villains, mounting tensions, and with the backdrop of conspiracies within conspiracies, it's never a dull moment at Delta Green.

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Mr. Welch's Mad Musings: Imperium Maledictum

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Mr. Welch's Mad Musings: Gamma World

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Bud explains...The Karotechia

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Mr. Welch's Mad Musings: Exalted

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Sanity, Bonds, Downtime: A Long Look at the Delta Green TTRPG

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Why Wild Predators Never Attack Sleeping Humans?

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Welcome to Mystara: Our Friend, the Goblin

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Delta Green - RPG Review

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Mr. Welch's Mad Musings: Paranoia
![Delta Green Handlers Guide [Chapter 1: Innsmouth and P4]](https://i.ytimg.com/vi/VnhZQ1vX8sQ/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBfMhv0dNmZNIBmneuc5fg9RWKJCA)
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Delta Green Handlers Guide [Chapter 1: Innsmouth and P4]

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Why Are Animals Scared of Humans?

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Quinns Quest Reviews: Delta Green & Impossible Landscapes

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HOMM Olden Era Review

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Mr. Welch's Mad Musings: Traveller

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Top Horror RPG - Delta Green

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What Lived Outside the Star Wars Galaxy?

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Mr. Welch's Mad Musings: Werewolf the Apocalypse

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Mr. Welch's Mad Musings: Daggerheart

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Mr. Welch's Mad Musings: Space 1889

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