Mario 64 is a Painting You Can Play
Patreon - / malmroseprojects In this video, I discuss how the level design and spatial composition of Mario 64 lends itself well to the "painted worlds" conceit of the game. I then discuss how early 3D games can be seen in some sense as an art movement, followed by a bigger discussion of how Mario 64 provides a vision for a future of 3D games that seek less traditional sources of inspiration for game design and that pulls from the artistic sensibilities of painting in constructing worlds and ludonarratives. Thumbnail art by Vio. Timestamps: 0:00 - Introduction 2:23 - Super Mario 64 and "Scene" 24:44 - Early 3D Games as an Art Movement 36:02 - A Vision for the Future of Games 58:49 - Conclusion

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