Balatro Highscore Run (1.858e43,266,730)

Highscore done Using perkeo to copy loads of Ankh, Ecto and Cryptids. Then using them all at once to get massive handsize and loads of jokers. Final Hand score : 1.858e43,266,730 Update: "I have been informed that I made use of an exploit not in vanilla so this run is invalid as a record. As I stated I used save states to optimise things. I already thought it was debatebale if it was valid anyway due to my excessive use of save states/save scumming. One of the main ways I used save scumming was to control perkeo copying. If you watch the run you will notice I move around consumables alot. This is to control what perkeo copies. I thought that perkeo copy based on order was vanilla but it turns out it only happens due to the saturn mod In vanilla perkeo copying can't be manipulated like this and picks a target regardless of order similar to invisible joker. So this run can be considered as just a fun experimental run with manipulated perkeo luck." This run was seeded and optimised using save states. E.g To control perkeo copying, manipulte crimson bean luck and fix mistakes. I also used crimson bean exploits. So if there were official world records is would be "Seeded Glitched Highscore" I have search the internet and can't find anything else bigger. (share if you do know of anything bigger) So I believe this is the biggest hand ever made in 'Vanilla' Balatro. Only mod used is Saturn to speed up / skip animations and stack consumables but all gameplay is vanilla. Steammodded not used during run as that does introduce none vanilla bugs which IMO invalidates runs from being considered vanilla. I know there are exploits involving infinite loops where in theory you could score much higher upto anything given enough time. So if there is ever official highscore record keeping I would call this: "Seeded Glitched Loopless Highscore". Since IMO using infinite loops is abit silly because although it does take skill to implement its also a test of how long you are willing to spend in the loop. Rules I used for run: 1) Seeded. Seed Analysers used. 2) Save States Save scumming allowed. You can replay parts as much as you want to manipulate rng e.g with perkeo and crimson bean hits. 3) But it has to be a continuos run and no editing save files obviously. 4) Exploits allowed e.g Crimson Bean bug is only one I really used 5) Infinite loop glicthes banned (Tarot looping or round looping) 6) Qol Mods only allowed. I used Saturn only. 7) Steammodded is banned. I actually have an invalid e54 highscore using steammodded but I realised steammodded adds advantages especially in regards to crimson bean. You can see when you have 2+ beans when they hit consecutively it is wasted but steammodded allows you to chain hit. Also this:   / i_thought_i_found_a_new_bean_exploit_with   Using these strats and rules a score much higher is possible. I may try again but only if I find the perfect seed. E.g with a negative perkeo start and great crimson bean potential. So far I have struggled to find a seed which fits the parameters. e100M is probably impossible without implementing more advanced strats though. Final hand crashes the game so I did the final hand again but without using any spectrals so I can end the run and see then end of run screen. The final hand I played had 10,878 king triggers. The real hand would have 122,853,126. This is about 11293x as many. That hand took like 20 mins to finish (on 16x speed) so the true hand would take about 3764 hours or 157 days if I could play it without crashing or lag om 16x speed. And each indiviual king in hand would give like 35k score in the real hand which is way more than that whole final hand scores (about e3838). Some parts are pretty boring so I doubt anyone watches the whole thing probbaly best watched on atleast 2x speed. Also sorry for poor audio quality at times especially in ante 14, I accidentaly had my mic on and was eating soup which is abit awkward. I tried to cut out pauses and stuff but sorry if it wasn't perfect. And if you notice any discontinious jumps please let me know as I may have acceidently cut off something at somepoint, I will to to fix and reupload it if noticed. SEED : EQ962367 Errors noticed 1) 3:14:03 I forgot to roll into crimson heart here and loaded the save state at the end of this shop. You can notice at start of next shop at 3:14:37 my money changes from $233390 to $233340 because I accidently used the footage of the mistake. I uplaoded what should have happened here:    • e43M Highscore run correction ante 32 roll...   Chapters 0:00:00 Ante 1-8 0:20:51 Ante 9-16 1:14:48 Ante 17-24 2:04:20 Ante 25-31 3:10:09 Ante 32 3:48:20 Ante 33-39 4:43:20 The Serpant Final Round 5:03:08 Final Hand Ready