They Tried to Fix Nameless’s Broken Animation

In this video, we dive deep into the likely origin of this infamously bugged animation. We also explore how variance in framerate significantly effects how or even if this issue will appear, and we also explore how this and a similar attack of his may be more problematic in nightreign, due to that game's differing inner-workings. I also settle some misconceptions about animations and framerate mechanics. PATREON & KO-FI   / amirahsouls   https://ko-fi.com/amirahsouls LINKS Twitter -   / amirahthethe   My Discord -   / discord   Twitch -   / amirahthethe   0:00 An infamous bugged attack… 0:44 When does this happen? 1:27 The animation error 1:58 They (tried) to fix this before... 4:42 What kind of area does this attack hit? 5:11 “Minimum Frame Rate” Rule 6:55 “All hitboxes are backwards” misconception 8:27 Unlocking your framerate is a bad idea vs this… 9:30 How it differs in Nightreign 13:01 This isn’t exactly random 14:24 How Hitbox Interpolation Works (In-depth) 16:15 Practical implications 16:44 "Why do devs tie game logic to framerate?" CREDITS I was only able to make this because of ‪@ZullietheWitch‬ original video on it :)    • Dark Souls 3 - This is why it took me like...   Songs used https://docs.google.com/document/d/1e... #darksouls #darksouls3 #eldenring #eldenringnightreign