Monster Hunter Wilds : Gunlance (Normal Shells) Arch Tempered Arkveld - TA WIKI

Monster Hunter Wilds PC Monster : Arkveld / アルシュベルド (Arushuberudo) Weapon : Gunlance Normal Shells / ガンランス Ganransu ( 通常型 ) Quest : Freedom From Solitude (Event) Rules : TA Wiki Rules - https://mhw.wiki-db.com/howtosolota_en Greetings, finally got my hands on Wilds late last year. Just waited for the game's issues to get fixed and finished. It's an okay experience and a lot to be desired and here's my attempt against the endgame so called content. Normal Shelling playstyle is quite a disappointment for me overall because It has very limited moves compared to World/Iceborne .One of the moves that they removed was Fullburst Slam to Wyvernstake which is great for a short full combo. Instead now we had to do more lengthy combo and I don't see any reason it will interfere with the current moveset if Capcom decided to add it. Wyvernstake's aiming is also broken and inconsistent... That's just one of the few I want to point out. As for the hunt...this kind of difficulty doesn't interest me that much. I think the issue is that Capcom gave us all too many tools to the point that they felt the only way to balance it was to jacked up the artificial bloat in absurd/spammy way as possible just so to compensate it. Anyway everything about Arkveld is just super annoying and irritating as a whole and same goes for higher star monsters. Also......AOE spams just need to go entirely...it's so LAME and BORING. Thank You & Farewell! Software used : Nvidia Shadowplay Adobe Premiere / After Effects Timecodes : 0:00 - Intro 0:25 - The Hunt 11:00 - Equipment & Skill Sets All copyrighted/trademarked media is owned by their respective companies.