Adding Enemies and Collectibles to Your Godot Platformer

Continue building your Godot platformer! In part 2, we add enemies with patrol behavior, collectible apples, and a score system with UI. What you’ll learn: Creating enemy scenes with patrol movement Setting up collision detection and player death Building collectible apple system Adding HUD with score display Connecting signals for game events More sound effects 🎨 Download Assets: https://github.com/russs123/Godot-Pla... 💜 Get the Complete Project Files: Support on Patreon:   / codingwithruss   💬 Join the Discord:   / discord   Timestamps: 0:00 - Enemy Setup 04:40 - Enemy Patrol 08:35 - Enemy Collision 19:00 - Collectible Items 30:35 - Score Display Make sure you've watched Part 1 first! Part 3 coming soon where we add level transitions and moving platforms.