Warum diese 100$ Mio-Spiele scheiterten

Multi-million dollar budgets. Years of development time. Huge ambitions. And yet, some of the most promising GTA competitors in gaming history have completely vanished. In this video, we'll look at the stories behind games that were meant to dethrone Rockstar—and ultimately failed themselves. From projects with $60 to $100 million budgets to technical masterpieces that never saw the light of day, to studios that collapsed under the weight of their own ambitions. Why were games like This is Vegas, Eight Days, or The Getaway 3 canceled? Why did APB fail despite the involvement of GTA creator David Jones? And what does all this tell us about Rockstar's seemingly insurmountable lead? The answer has less to do with money than most people think. ──────────────────────────── TOPICS IN THE VIDEO ────────────────────────── • The biggest failed GTA competitors • The $60 million money pit This is Vegas • Why Sony canceled Eight Days & The Getaway 3 • Mercenaries 3 and the collapse of Pandemic • APB and the $100 million disaster • Why Rockstar is so hard to copy • The inconvenient truth behind GTA's success • MindsEye and the latest flop ─────────────────────────── FOLLOW ME ────────────────────────── YouTube → @einfachMathis Leave a comment below: Which of these games would you have most liked to play if it had been released? FOLLOW ME ───────────────────────── #GTA #OpenWorld #ThisIsVegas #APB #EightDays