Maximum Carnage: No Icons Speedrun in ~21:45 (Genesis)
Excellent run overall. Had a rough NY Street 2 and Rooftop 2, plus a little bad luck on the last Carnage fight. ------------------------------------------------------------------------------------------------------------------------ Most differences between the two versions of Maximum Carnage are aesthetic. Genesis has different colors, graphics, and a digitized soundtrack compared to SNES. Other notable differences include: 1) Genesis Prospect Park 1 and 2 don’t have bushes in the foreground that partially block your view of the lower end of the screen. However, Genesis Prospect Park 2 does have a big tree in the center of the foreground that blocks your view. This tree is on the leftmost side of the screen in SNES Prospect Park 2. There are also no street lamps in the foreground of Genesis NY Street 1 or 2 like in SNES. 2) Carnage spawns earlier in Genesis Rooftop 2 compared to SNES. In SNES he waits for you to beat Carrion before spawning, provided that you beat the other villains fast enough. He doesn’t wait for you to do so in Genesis. 3) In certain segments of Genesis, enemies may sometimes spawn in groups of 2 when they would have come in groups of 3 in SNES. 4) If you beat Demogoblin before Doppelganger In Genesis Manhattan Street 2, a glitch will cause Doppelganger to turn Green when Carrion appears. Then, Carrion will turn red when Carnage appears. If you beat Carrion before Doppelganger, the latter would also turn red when Carnage appears, but it is not practical to do so in a speedrun. 5) It appears that Doppelganger and Demogoblin have slightly different movements in Genesis. I also believe that Demogoblin has a different hitbox in Genesis, as it's very difficult for me to land punch combinations on him compared to SNES. In my opinion, the boss fight in Genesis Manhattan Street 2 is slightly harder than in SNES as a result of these subtle differences. 6) Genesis has approximately 45 more seconds of cutscenes / loading screens compared to SNES. You cannot skip through loading screens as quickly as you can in SNES. 7) Following Prospect Park 2, If you spam START after the Select Hero menu, it will repeat the menu again. 8) If you spam START following the Manhattan Rooftop cutscene, the game will skip the next cutscene and make you play Manhattan Street 1 as Spider-Man, ruining any speedrun attempts. Because of 7 and 8, it’s essential that you wait for the cutscenes of Carnage and Venom in the Statue of Liberty to appear before pressing START during a Genesis speedrun. Time starts when pressing START at the title screen and ends when the screen cuts to black after the last level.

Maximum Carnage: No Icons Speedrun in ~20:22 (SNES)

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