Sengoku Basara: Samurai Heroes - Masamune Date | Green Path (Part 1)

Masamune's big branching point starts during his green path rather than his blue, so I decided to show the whole thing, even the stage against Mitsunari which was technically part of the blue path. Anyways, Masamune's green path has him fight some guys in the east and end with a final fight against Magoichi. Mitsunari's default stage is Osaka Castle, which is gloomy as hell since he took over. It wasn't sunshine and roses in SB2, but it wasn't edgelord supreme like it is now. First big thing we come across is the unique Toyotomi "mech" boss. The Death Carriage, which is just a horse with a deadly carriage behind it. Kind of reminiscent of Greyon in DMC3. Death Carriage will run around for a while but eventually comes to a stop, at which point it reveals the weapon inside the carriage. It can then either start blasting fire balls, spraying two streams of fire, or raining lightning down. The horse itself can also cause shockwaves by stomping. While the carriage is unfolded, it's more vulnerable to damage, but you're also attacking directly where the weapons attack from, so it's riskier to attack there. Then, Yoshitsugu will start to drop poison spraying...er, whatever those things are, and fill the area with poison that drains HP over time. You can stop them from spawning by taking over bases. They aren't really a threat and the HP drain is so insignificant I never notice it. Pretty sure it can't kill you either. After that is just a boss fight against Yoshitsugu, and then Mitsunari himself.