【黑夜君臨DLC】極致的壓制!日網新思路,雙大鎚送葬者!(單通大空洞,廢棄物之王+亞爾特留斯)

Reference: Japanese player: Zumi [Game Reality] Xiao Xin improved upon the original idea, adding two unbalanced stats to each weapon, significantly boosting the strength of this playstyle. 01:20 DAY1 12:58 DAY2 22:03 King of Waste Regarding weapon selection for the Undertaker, the current meta is very chaotic. Small Hammer: Once the Undertaker's proficiency is high enough, it's not weak. A single small hammer with a shield is even considered a superior setup, allowing for defense/parry/block counterattacks. The feel is somewhere between a straight sword and a small hammer with a magic ring. However, dual small hammers and two-handed small hammers are relatively ordinary. Straight Sword, with Enhanced Light Attack, is the strongest build—yes, even stronger than the dual large hammers build this time. Its T0 strength is undeniable. The continuous attack damage increase stat from the exclusive relic is also very suitable. Compared to the Tracker's Enhanced Light Attack, each has its advantages. When playing with dual straight swords, you don't need to focus on increasing dexterity; prioritize enhancing the first light attack and the attack bonus from triple straight swords. Curved Sword: Currently the most popular build, it's labeled "wheelchair-bound," but its actual strength is only around T1.5. Only the running and jumping attacks are useful; the L1 attack is of poor quality. Overall, it's only suitable for one-on-one combat and not for large-scale battles. Besides the ability to mindlessly stack combos with jump attacks, it has no other significant advantages (although dual straight swords also easily stack combos). You also need to consider equipping relics that increase dexterity, as relic slots are tight, which could also be considered as easy to build. However, the absolute core of the dual curved sword build in the original game, "Hidden Mist Raptor," is not reliably obtainable in this game, greatly reducing the counter-attack opportunities from jump attacks. Those who truly understand the difference will appreciate its importance. In short, without the Hidden Mist Raptor, this build cannot reach T1 status. Greatsword: Similar in strength to the Rogue build, it's more nostalgic and fun. The Hunting Gods Greatsword has a relatively high acquisition rate, making it a T2 gatekeeper overall. Greatsword: Using dual greatswords for a jump attack is purely a lower-tier alternative to the Tracker. Players who use this build will likely only learn jump attack positioning and won't know other positioning methods. T2.5 Great Hammer: If you want to play jump attack, the Great Hammer is a much better alternative than the Greatsword. Among all the builds mentioned above, it's a T1 gatekeeper, second only to dual straight swords in strength. See the video for details. Gun: The Undertaker's fist attack is slightly weaker than the Tracker's, similar to the Rogue, also a T1 gatekeeper. While the advantage is more stamina, the margin for error is lower, and the 41 Faith points are somewhat wasted. It's not weak, but overall, the Great Hammer or Straight Sword are more suitable.

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