How I finally fixed my aim - cs2

this time we're focusing on the actual shooting part of counter-strike we'll go through the aimlabs scenarios that are actually useful for cs, why I think aim maps and prefire maps are far better than deathmatch, and the small mindset change that made a much bigger difference than I expected. In this video: the best aimlabs scenarios for cs how those scenarios translate into real matches why i stopped wasting time on deathmatch why prefire maps are incredibly underrated crosshair thoughts and placebo experiments the "stop being an npc" or "get the steering wheel" mentality as always, these are my personal experiences and not documented science. if something works better for you, keep doing it. if the video helped you in any way (or convinced you to finally stop playing official dm) consider leaving a like and subscribing. i really appreciate it 00:00 intro 00:33 toc 01:03 prologue 01:43 crosshair revisited 02:27 aimlabs 02:40 finding right scenarios 07:22 pseudo psychological bs 08:45 back to the basics 09:37 pre-game rituals 10:21 aim and prefire maps 12:14 scripted spawns 13:28 epilogue 14:09 official DM is a joke 14:16 outro sv_showimpacts 2 prefire maps: https://steamcommunity.com/workshop/b... aimlabs scenarios: https://steamcommunity.com/sharedfile... https://steamcommunity.com/sharedfile... https://steamcommunity.com/sharedfile... VT Adjustshot VALORANT VT Floatshot VALORANT VT Angleshot VALORANT VT Miniphase VALORANT VT Fourshot Adaptive VALORANT VT DotTS VALORANT VT 1w1t VALORANT VT Widereflex VALORANT VT Microshot VALORANT VT Angleshot Micro VALORANT VT Skyclick Multi VALORANT VT Angelic Click VALORANT VT MiniTS VALORANT VT Micro 2 Sphere VALORANT VT Micropace VALORANT VT Microcluster VALORANT VT Peekshot VALORANT VT Controlstrafes VALORANT VT Peektrack VALORANT VT Angle Track VALORANT VT Adjust Track VALORANT