We killed the Slötvå to make this!

Colt tells the story of why the Slötvå was killed off, but what rose from the ashes was The Lüm Texture Engine! The requests for the Lüm to be reissued haven't stopped since we announced it last September. The Blue version will remain unique to those who bought one last year, and we are now going to offer it in Guava and minimal Black variants. The Lüm Texture Engine allows players to create and save up to three presets with moments of glitchy texture and ambient soundscapes with three unique granular textural pad programs. Lüm has three modes: MODE 1 – A grain cloud with dual granular taps reading from a feedback delay line. X knob controls the grain size, or how frequently you’ll hear the “glitches” happen. Great for stacking with other wet effects on your board. MODE 2 – A grain verb with dual granular taps reading from the delay memory of a reverb algorithm tank, which sounds like the grains took a bath in reverb. X knob controls the grain size, or how frequently you’ll hear the “glitches” happen. Tip - Lüm is a treat to put before high-gain pedals in mode two. MODE 3 – A forward reverb algorithm running into a reverse reverb algorithm. You’ll hear a playful rhythmic interaction between the forward and reverse reverbs. Use the stretch knob to change how fast or slow this interaction is. X knob controls the reverse reverb decay. Any knob one of the knobs can also be automated with the Moment switch. Holding down the Moment stomp activates an automation glide effect on one of the 5 potentiometer controls, adjusting from the surface setting to a set destination value. Learn more and grab yours here - https://www.walrusaudio.com/products/... 0:00 - Intro 0:27 - Story 1:55 - Color Versions 2:01 - Mode 1 2:19 - Mode 2 2:27 - Mode 3 2:36 - Stretch Knob 2:45 - Moment Switch 3:13 - Moment Sounds 3:44 - Presets 3:54 - Outro