Batman: Arkham City - Standard Harley Quinn VS Mourning Harley Quinn

Go to BmGame/Config/Defaultinput.ini, see: [Engine.PlayerInput] LookRightScale=375 LookUpScale=-300 bInvertMouse=true bInvertCapeGlide=true MouseSensitivity=30.0 Put: .Bindings=(Name="f3", Command="start batentry?Area=PDLCIN,PDLCIN_B3?Flags=Equip_Caltrops,Equip_Bolas?Chapters=3?NoFadeIn?NoFadeOut?Players=Playable_Catwoman?CreateSave") And anywhere in game press F3 Harley Quinn's mesh codes: set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'HarleyQ.Mesh.Harley_skin' set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'HarleyQ.Mesh.Harley_skin' set RAddContentPlayerCharacterMesh CapeMesh none set RAddContentPlayerCharacterMesh bUseDamageMeshes False set RPawnPlayerConfig MovementAnimSets (AnimSet'Anim_Harley_Movement.Code.HL_Movement',AnimSet'Anim_Catwoman_Movement.Code.CW_Movement') set RPawnPlayerConfig DefaultIdleOverlayAnimSet (AnimSet'Anim_Harley_Movement.Code.HL_Movement') set RPawnPlayerConfig DefaultTurnAnimSet (AnimSet'Anim_Harley_Movement.Code.HL_Movement') set RAddContentPlayerCharacterMesh PhysicsAsset PhysicsAsset'HarleyQ.Physics.HarleyQ_Ragdoll' set SkeletalMeshComponent'BmScript.Default__RPawnPlayerCatwoman.WhipMesh0' SkeletalMesh none