Errant Signal - Perceivable Consequence
---- This episode was made possible by generous support through Patreon! / errantsignal ---- Perceivable Consequence! A very simple idea that can nevertheless be frustrating when it's not provided in games that call for it. But also a very simple idea that should be ignored in games that benefit from ignoring it!

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Errant Signal - Beyond Earth

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Errant Signal - Sim City (2013)

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Errant Signal - Blendo Games (Spoilers)

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The Entire History of Horror Games

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WHAT IT WAS LIKE INSIDE A MEDIEVAL TAVERN | Tasting History with Max Miller

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Errant Signal - Tony Hawk

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Piracy is Game Preservation

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What Does It Mean To Player Character?

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Composition over Inheritance Explained using Retro Games!

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How System Shock's Reboot Wrestles With Adapting Its Legacy

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Ultima: Serpent Isle Retrospective | End of the Good Old Days

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How MultiVersus Died After a Perfect Launch

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How I Accidentally Set a World Record in Opus Magnum

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Errant Signal - Bioshock Infinite (Spoilers)

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How Well Does Hitman: Codename 47 Hold Up? (Full Spoilers) | MNTM

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Firearms Expert Reacts to Assassin's Creed Franchise Guns | EXP

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The Brilliance of StarCraft 2: Wings of Liberty - A Brief Retrospective

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How I made $1,000,000 with my First Game

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Last Asylum Ads are SICKENINGLY Scammy

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