Benchmarking EVERY Dynamic Foveated Rendering Setting on the Pimax Crystal | How Noticeable is it?

Thanks to Pimax making a mistake in their UI I now have an excuse to do ANOTHER Dynamic Foveated Rendering Video checking out every setting. It also let me check out how noticeable the artifacting is since some people wanted recommendations on which setting to use. I wish more people outside the flight sim community gave this the attention it deserves. DFR COMPATIBILITY LIST: https://docs.google.com/spreadsheets/... TEST CONFIGURATIONS: System #1: 7950x3D RTX 4090 32GB 6000Mhz/CL30 DDR5 RAM System #2: 12900HK RTX 3080 TI Mobile 32GB 4800Mhz/CL40 DDR5 RAM TOOLS USED: FPSVR: https://store.steampowered.com/app/90... CITATIONS: https://github.com/mbucchia/Quad-View... SKYRIM MODPACKS USED: Minimalistic Overhaul: https://www.nexusmods.com/skyrimspeci... FUS: https://github.com/Kvitekvist/FUS AFFILIATE LINKS: Pimax Crystal: https://pimax.com/pages/crystal?ref=o... Use Coupon Code Omni50 for 50 dollars off https://www.amazon.com/Pimax-Crystal-... (Amazon link if you prefer buying from there, more recommended) Kat Walk C2 (Core or +): https://www.kat-vr.com/products/kat-w... Use coupon code "Omni130" for a 130 dollar discount! Studioform Creative Apache Strap for Crystal: https://www.studioformcreative.com/pr... TIMESTAMPS: 00:00 Video Overview 00:27 The Three DFR Settings and Compatibility 01:05 Addressing UI Glitch for DFR in Pimax Software 01:43 What are the differences between each setting and how noticeable is it? 03:30 Rating scale for how noticeable DFR is 05:00 Test Configurations 06:09 Testing Methodology 07:17 Skyrim(4090 w/MO) 11:36 Skyrim(3080 TI Mobile w/FUS) 14:11 Kayak VR: Mirage(4090) 15:21 Kayak VR: Mirage(3080 TI Mobile) 16:08 Half Life: Alyx(4090) 19:34 Half Life: Alyx(3080 TI Mobile) 21:51 Aircar(4090) 22:52 Aircar(3080 TI Mobile) 24:30 TWD: S&S Ch.2(4090) 26:00 TWD: S&S Ch.2(3080 TI Mobile) 27:26 Results of testing a few other games for artifacts 27:47 Critical bug in some unity games 28:19 Conclusions