Scaling Humanoid Sim-to-Real via Automated Environment Reconstruction | Zach Vinegar @ Automate 2026

The full presentation from the Automate 2026 Humanoid Pavilion Stage in Chicago is now live. In this talk, Gatlin Robotics President & CTO Zach Vinegar addresses a major challenge in physical AI: how to scale simulation training without the bottleneck of manually building 3D environments for every new facility. Zach breaks down our automated real-to-sim-to-real pipeline, demonstrating how we turn simple real-world video input into photorealistic 3D spaces and physics-ready object meshes. This technology allows our humanoids and mobile manipulators to fully train inside a digital twin of a customer's specific facility well before our Robot-as-a-Service (RaaS) hardware is deployed on-site. Key Topics Covered: The bottleneck of manual environment creation in simulation. Automating photorealistic 3D reconstruction from video data. Generating physics-ready object meshes for stable training. Streamlining the deployment pipeline for practical facility upkeep tasks. Learn more about our robotics platform and development pipeline. Pilot with us: We are actively field-testing with select customers. Want to be next? 🌐 Website: gatlinrobotics.com 🤝 LinkedIn: / gatlin-robotics 🐦 X: https://x.com/GatlinRobotics Subscribe to follow our journey as we build the next generation of cleaning robots! #Robotics #PhysicalAI #Simulation #ComputerVision #Automate2026 #GatlinRobotics #SimToReal #HumanoidRobots