Gothic II: Odyseja #83 - Czyszczenie Jaskini Ogrów, Odbicie gospody, Początek wyzwolenia miasta.

In Episode 83 of Odyssey, we begin with Lord Andre and teleport to the Ogre Stone Circle. We go to a cave with a large group of ogres at the very bottom. I tactically eliminate them all using a crossbow. There, I find the dead Water Mage Teofil, about whom we collected notes. Opening the note found on him updates the "Lost Water Mage" quest. When I try to remove the Wisp, the game crashes. After loading the save, I continue eliminating the ogres and then go through the cave to Jarkendar to meet the Druid Killian. Speaking with him completes the "Ogre Cave" quest, and we learn that Killian can teach the Wisp. We then return through the Ogre Cave to the part of the island with the town and teleport to the inn, where I eliminate all the orc mercenaries. I head to a nearby cave to inform Orlen that the enemies have been defeated, which concludes the "Unpleasant Characters" mission. I also check for everyone in the cave under the lighthouse. After leaving the cave, I eliminate one orc in the barracks with a crossbow and then head to the northern city gate to begin the systematic clearing of Khorinis. I start at the market stalls, eliminating all the orcs. Then I move towards the barracks, eliminating more orcs and their mercenaries. From the barracks, I go to the harbor, the pier, and two ships, where I eliminate the remaining enemy forces. Standing on the liberated ships, I save the game and end the episode. The video is a full, uncut gameplay (Let's Play)—you see every step, dialogue, combat, and authentic emotion. ⏱️ Chapters in this episode: 00:00 ⛏️ Ogre Cave - Tactical combat with temptation and finding Teofil 15:11 🍻 Reclaiming the inn - "Unpleasant Characters" mission and helping Orlen 19:23 ⚔️ Liberating Khorinis - A massive battle in the city, port, and on the ships 46:03 💾 Gameplay save on the ships and the end of the episode 🏰 About the series: We begin a gigantic adventure with the "Gothic II: Odyssey - In the Name of the King" mod. You play as Roland, a young guard on the island of Athanos who dreams of becoming a Paladin. A long journey awaits us, hundreds of quests, and many islands to explore while fighting the Orcs. 🛠️ Mods Used (Modlista): 🔹 D3D11 Renderer Mod 🔹 GD3D11 (Gothic Direct 3D 11) Render + G2 Gold Remaster Normalmaps 🔹 Union - Gothic 2 Patch 🔹 Union Advanced Inventory 🔹 Union Gothic Screen Info 🔹 Union Thief Helper 🔹 XP Bar (Experience Bar) 🔹 Union HP and Mana Regeneration 🔹 Heding QuickLoot 🔹 Union HP Monitor 🔹 Union Void Locator 🔹 zUtilities 🔹 ItemMap 🔹 Odyssey - In the Name of the King 🔔 Subscribe:   / ad_siem   📖 Mod Guide: 📜 https://docs.google.com/document/d/1R... 💬 COMMENT: Khorinis is slowly regaining its freedom! 🚩 Driving the orcs out of the market square, barracks, and port was incredibly satisfying, though the battles on the ships required considerable vigilance. An earlier expedition to the ogre cave finally solved the mystery of the missing Water Mage, Teofil, although technical difficulties with the Wisp somewhat hampered our plans. It's gratifying that Killian can now train our radiant companion. Do you think the orcs will attempt a counterattack after liberating the port, or will this be their final defeat in the city? 👇 👍 Leave a mark! If you like this expanded return to the world of Gothic II, please give it a thumbs up and subscribe. It helps the channel grow! 💻 Hardware / Settings: CPU: Intel i5-9600K | GPU: GTX 1660 Super Gaming OC Audio: Focusrite 2i2 + MagDog GMC302 Hashtags: #Gothic2 #Odyseja #WimieniuKróla #Khorinis #GothicPL #RPG #GameplayPL #BezCięć #WyzwalanieKhorinis #Orkowie #MagWody #Teofil #Ogry #Killian #Orlen #Gospoda #PortKhorinis #Kusza #GothicMod