A Personal, In-Depth Review of Armored Core 6
As someone for whom the series became an all-time favourite earlier this year, Armored Core 6: Fires of Rubicon is everything I could have wanted out of an Armored Core sequel and then some. Enjoy this in-depth review/analysis of Armored Core 6: Fires of Rubicon. Support the show on Patreon - / writingongames Podcast - http://anchor.fm/writingongamescast Second Channel - / @writingongamesextra9177 --- When I decided on a whim to play through the Armored Core games earlier this year, I had no idea just how invested in it I would become, with the AC series not only quickly becoming an all-time favourite, but Armored Core 6: Fires of Rubicon shooting all the way up to my most anticipated game of the year. After finally playing the full release to "completion" (rolling credits and falling deep into new game plus at the time of writing this review, but I can now say there's even more to see than I thought), I can safely say that anticipation was warranted. As a recent convert to the AC series, Armored Core 6: Fires of Rubicon is everything I could have wanted out of a sequel to this long dormant franchise and then some. So join me as I discuss how the thrilling combat, the dizzying customisation options, the surprisingly gripping narrative and worldbuilding, and the tough battles come together to create a sequel that longtime fans will hopefully love—and whose quirks might make it a little difficult still for newcomers to get into this famously abstruse series (mentioning Elden Ring fans here for the algorithm, but don't worry—this is a review of Armored Core 6, not Soulsborne). So yeah, sit back, relax and enjoy this review/analysis of Armored Core 6: Fires of Rubicon! Thank you to Bandai Namco for providing review code. --- 0:00 - The preview cycle of Armored Core 6 3:02 - I ADORE Armored Core 6 5:48 - The surprisingly gripping narrative of AC6 10:39 - Narrative choices and alignment 16:21 - The THRILLING gameplay of Armored Core 6 18:42 - AC6's quality-of-life features 20:58 - The BRUTAL boss battles of AC6 #armoredcore6 27:10 - Keyboard and mouse controls 27:58 - PC and Steam Deck performance 29:04 - AC6's bewildering customisation 30:27 - Armored Core 6 is EVERYTHING I wanted it to be 32:10 - Outro Thumbnail by HotCyder - / hotcyder Text intro animation by Isaac Holland - / drazgames #firesofrubicon

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