New Boolean Workflow in Cinema 4D

//PATREON You can support me on Patreon to continue to upload frequently on youtube and get Scene files/Premium Tutorials/Add Free tutorials/Suggestions.   / polygonpen   //CONTENT MAP ON PATREON https://trello.com/b/ApjZontI/patreon... //Check my Gumroad to get Advanced Tutorials https://app.gumroad.com/polygonpen //CONTACT/QUESTIONS/BUSINESS/SUGGESTIONS [email protected] //DISCORD Join us on Discord and share your project/get help/discuss.   / discord   //FOLLOW Instagram:   / polygonpen   Twitter:   / mert_iskndr   //ABOUT ME Hello, My name is Mert, I am a professional 3D artist with nearly 10 years' experience, I have started to share all my knowledge with you, my main software is Cinema 4D and my professions are Modeling/Product Visualization/Shading/Lighting/Rendering/Compositing/Motion Graphics Based Animations. 00:00 - Start 00:24 - A Quick Review of the New Boolean Generator 02:59 - Modeling the Case 08:48 - Hierarchy in the Stack 10:07 - Crossing Edges While Subtracting/Merging 13:48 - Adding Details like Bevels/Roundings 20:33 - How to Solve Boolean Artifacts 21:46 - Making the Boolean Object Editable 26:43 - Reducing Ngons to Get Better Normals 32:28 - Preparation to Add Weights to BEvels 33:14 - Weighting Bevels 34:06 - A Simple Overview of How You Can Adjust the Normals 35:17 - Outro