From 3D Model to Diffuse, Normal, Displace and Roughness textures.

   / @3d-corner   n today's episode I'm going to show you how to create textures ( Diffuse, normals, ddisplace, roughness and ambient occlusion) from your 3d models.In this way you can optimize your scene with less geometry and the same quality. Download Textures: https://3dsky.org/3dmodels/show/ceram... https://cgmood.com/material/ceramic-s... Follow me :   / 3dcorner     / 3d_corner_